![]() We have 14 new weapons like Alucard’s sword, Alucard’s shield, the old classic cross.īérenger Dupré: Pretty much every weapon from Castlevania that we hadn't copied before. Since this is a roguelite, we tried to find a way to make it interesting to new players and newcomers to be introduced to this world and the new items and stuff. So, you will see Richter Belmont, Alucard, Dracula, Maria Renard, and many others that will guide you through this new storyline to basically discover the content that we included. You get this new storyline, including all of the usual suspects of the Castlevania series. It's basically twice as big as we previously released. That's something we always say, but it really is. Game Informer: Just as a brief overview, what can we expect from this Castlevania DLC?īenjamin Laulan: Well, it's our biggest DLC yet. Game Informer got the chance to speak with Evil Empire’s co-founder Benjamin Laulan and brand manager Bérenger Dupré to talk about the DLC, what we can expect from it, and what it was like working with such a beloved franchise. While Dead Cells was developed by Motion twin, the Castlevania DLC is being developed by Evil Empire, an indie studio made of ex-Motion Twin employees that have handled most of the game’s post-launch content. ![]() To take such a big leap – and to do it with the series that inspired the game in the first place – is a huge step for the indie roguelike. It came as a total surprise Castlevania hasn’t had a new release in years, and most of Dead Cells’ other collaborations never amounted to much more than referential skins and a few weapons. During the 2022 Game Awards, the team behind Dead Cells put out an animated teaser trailer announcing that the game’s next DLC expansion would be Castlevania-themed. ![]()
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